SerializationServer.java 1.6 KB
package com.waylau.netty.demo.codec.serialization;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;

/**
 * 说明:序列化服务器
 *
 * @author <a href="http://www.waylau.com">waylau.com</a> 2015年11月6日 
 */
public final class SerializationServer {

    static final int PORT = 8082;

    public static void main(String[] args) throws Exception {

        // Configure the server.
        EventLoopGroup bossGroup = new NioEventLoopGroup(1);
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup)
             .channel(NioServerSocketChannel.class)
             .option(ChannelOption.SO_BACKLOG, 100)
             .childOption(ChannelOption.SO_KEEPALIVE, true)
             .handler(new LoggingHandler(LogLevel.INFO))
             .childHandler(new SerializationServerHandlerInitializer());

            // Start the server.
            ChannelFuture f = b.bind(PORT).sync();

            // Wait until the server socket is closed.
            f.channel().closeFuture().sync();
        } finally {
            // Shut down all event loops to terminate all threads.
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}